Shintheory Role-Playing
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| Land Info Template | |
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+4Soothesayer LittleMariko Noah Shintre 8 posters | Author | Message |
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Shintre Admin
Rep! : 24
| Subject: Land Info Template Wed Jul 20, 2011 9:41 am | |
| This is now step 2 in the land claim system. After you do your RP to take over land, fill this out about the land and set up your bio page for the area you've taken over. When that's done, post the link here and I can approve it.
[ Image (optional) ] Territory Name: What you call this area Description: What's there Map Location: Based on the Map Grid system Claim Style: How you got the land. Conquered, settled, etc (1-2 sentences) + link to RP. Area: Controlled land in Sq. Ft. This is based on walled in area or summed structural sq. footage. Only applicable if you have structures (see Structural Breakdown) Pop Density: Based on population, troops, workers, and square footage of controlled land perhaps # Troops: This is the number of troops housed here. # Workers (by Types): This is the number of workers housed here by types. Population: Civilian population based on the Adv Building System (excludes military and whatnot) Structural Breakdown: How many buildings and crap you have. If you have walls, etc. Only post items completed via the Adv. Building System.
After the crap is approved here, then you can add your territory to the land claim map and you're free to perform another land claim.
Last edited by Shintre on Wed Jul 20, 2011 12:59 pm; edited 1 time in total | |
| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Wed Jul 20, 2011 10:32 am | |
| Territory Name: Abel †Description: The Base for the new Organization known as the " Irregular Hunters ". Now it is nothing more area on the Coast within Mare Maris. Beautiful view of the ocean and a Huge watering area that leads out into the ocean (Which is a great watersource). Map Location: V7d Claim Style: Settled [Castiel and Athena traveled out here, Athena believing that the two of them along with the Archeologists will just settle down, though Castiel's intentions was something far greater. Settle in distant lands and build up what he envisioned] Controlled land in Sq. Ft: 0 Pop Density: 12 (Castiel/Athena/NS Units) # Troops Homed: 2 (Castiel/Athena) # Workers (by Types): 10 Archeologists Civilian Population: 0 Structural Breakdown: None Thread: The Irregular Hunters: A New Dawn
Last edited by Castiel on Wed Jul 20, 2011 11:05 am; edited 1 time in total | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Wed Jul 20, 2011 10:39 am | |
| gj cast, just some things to fix: - i dun remember approving a checkpoint for you to pass cp1. make sure you request that to be approved here https://shintheory.rpg-board.net/t163-permissions-boards- civilian population doesn't include path gained population, only adv. building based population (see adv. building page for mo info) - controlled land = 0 b/c there's no structures ("Controlled land in Sq. Ft. This is based on walled in area or summed structural sq. footage.") thx | |
| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Wed Jul 20, 2011 11:06 am | |
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Wed Jul 20, 2011 11:50 am | |
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| | | LittleMariko Mystic Elder
Rep! : 31
| Subject: Re: Land Info Template Wed Jul 20, 2011 12:32 pm | |
| Territory Name: Rasvama'al Description: The former club hype, various other ruins, an unaffiliated population of electric rat oni Map Location: I7c Claim Style: A Brave New Rock: Rid the incumbent Thunder Rat Clan members of an annoying and oppressive ruler, thus freeing them and procuring permission to do whatever she wanted on the land. Area: 7000 sq. ft. (ruined club) Pop Density: 10 migrant workers, Iskra # Troops: 0 # Workers (by Types): 10 Population: 0 Structural Breakdown: 7000 sq.ft. building in need of repairs | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Wed Jul 20, 2011 12:43 pm | |
| approved version Territory Name: Rasvama'al Description: An areas including the former club hype, various other ruins, and an unaffiliated population of electric rat oni. Map Location: I7c Claim Style: A Brave New Rock: Rid the incumbent Thunder Rat Clan members of an annoying and oppressive ruler, thus freeing them and procuring permission to do whatever she wanted on the land. Area: 0 Pop Density: 11 # Troops: 0 # Workers (by Types): 10 (what type?) Population: 0 Structural Breakdown: Custom Building (Locked, 7000 sg ft, 7 floors) * b/c area is basically how much land is Crolled it'll be calculated after the building is renovated. or alt you can increment this bit by bit as you basically "reclaim" the building w/ur build points as you move on, etc. | |
| | | Soothesayer Intern
Rep! : 12 Location : The Living Room Couch
| Subject: Re: Land Info Template Wed Jul 20, 2011 12:51 pm | |
| Territory Name: Home Å Description: A wooded grove with a few dilapidated structures within. No one lives here aside from Alicia Map Location: J6b Claim Style: Alicia moved into one of the ruined houses and began rebuilding it. Gaarm- the dog/wolf hybrid she was given upon leaving her old village, also marked his territory around the outskirts of the place. Area: 26 x 32 ft = 832 sq ft (ruined house she moved into Pop Density: 2 (Alicia/Gaarm) # Troops: 2 - Alicia (Hero character), Gaarm (NS Unit) # Workers (by Types): N/A Population: None Structural Breakdown: Alicia's house only has the barest remnants of a small gate and walls- pretty much only having a roof above her head at the moment. (Will be editted later once she gathers workers to build her house)
Territory Name: Small Village Description: A relatively small town with little more to offer than a place to rest your head, a tavern and a few workers. Map Location: K5c Claim Style: Chased out mercenaries within the village. Simply treats it as a place she must protect now, rather than something she owns. Area: Alicia controls nothing in the town, but the village itself is roughly 1/2 mile x 1/4 mile (2640 x 1320 = 3484800 ft) Pop Density: Roughly 75 or so people, excluding visitors. # Troops: This is the number of troops housed here. # Workers (by Types): 30 Naturalists, 3 Merchants, 12 Workers Population: 30 non-skilled, non-worker units (elderly and young children) Structural Breakdown: Standard wooden walls surround the city, there are roughly 20 buildings within said city, all of them occupied, all of them no larger than 2 stories and 1000 sq ft.
(Let me know if this is an issue. NPC controlled village I made) | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Wed Jul 20, 2011 12:58 pm | |
| @home - atm area = 0 until your use repair points to recover the "found" building @troops/workers - looks like you need ur chp1 approved too: https://shintheory.rpg-board.net/t163-permissions-boards@structural breakdown - only add buildings that you've completed via the adv building system i'm missing links to the RPs on claim style also | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Wed Jul 20, 2011 12:59 pm | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Thu Jul 21, 2011 5:07 am | |
| Territory Name: Abel City (Central) †Description: The heart of what will eventually become Abel City. Right now there isn't much besides a field of small to medium sized trees and a really huge river which runs from Abel Coast through the center of this location. At some point the river splits into two different directions, with some land in the middle decent sized to have some residence there. Map Location: V8b Claim Style: Settled [Castiel had completed the first step in bringing his fantasy into reality. Next was to claim the surrounding areas of the land which was exactly what he began doing. Taking 5 Archeologists with him, Castiel traveled South of his home, following the river that ran from his home all the way down to a fork, which gave him the idea to make the location of the heart of Abel there.] Area: 0 Pop Density: 3 # Troops Homed: 0 # Workers (by Types): 3 Archeologists Civilian Population: 0 Structural Breakdown: None Thread: The Irregular Hunters: FoundationTerritory Name: Abel City (East) †Description: Further expansion on what will soon be called Abel City. In the east of what would be the center of Abel City, there are trees of similar nature. The area itself could be considered the very same with the exception that the river does isn't forked like it is in the Central section. The part of the river that is forked in the Central sector runs through the East. Map Location: V8a Claim Style: Conquered-Somewhat [Castiel wanted to claim one additional area before he returned to Athena, so he took 1 of the 5 Archeologists with him only to end up in an area currently occupied by low bandits. They ended up comfronting the bandits and killed a few before the rest was ordered to stop by their boss, who gave over the land to them with something else planned, knowing that He and Castiel will encounter each other again for what is to be an great battle, where he would take his land back as well as everything that Castiel holds dearly.] Area: 0 Pop Density: 3 # Troops Homed: 0 # Workers (by Types): 3 Archeologists Civilian Population: 0 Structural Breakdown: None Thread: The Irregular Hunters: Divine GuardianTerritory Name: Abel City (Northeast) †Description: Further expansion on what will soon be called Abel City. In the east of what would be the center of Abel City, there are trees of similar nature. The area itself could be considered the very same with the exception that the river that goes through Abel City Central and East does not pass through this part. Map Location: V7c Claim Style: Conquered[Castiel was going to claim said lands eventually, but events took a turned for the worse when the thugs that he fought before Kidnapped Athena. He made his way over in his new form, which was both Transformations merged into 1 through Transmerger and confronted the Boss. The Boss of this area was an Phoenix Onikonjou who believed he could overpower Castiel, but when he came to the realization that Castiel was going to beat him, he nuked himself in one final attempt to take out the Guardian, only to have failed and in the process taking his own life. Castiel and Athena reunited and claimed this land as theirs.] Area: 0 Pop Density: 3 # Troops Homed: 0 # Workers (by Types): 3 Archeologists Civilian Population: 0 Structural Breakdown: None Thread: The Irregular Hunters: SEED
Last edited by Castiel on Tue Jul 26, 2011 10:19 am; edited 1 time in total | |
| | | Lydeck Intern
Rep! : 5 Location : Almost Heaven
| Subject: Re: Land Info Template Fri Jul 22, 2011 4:39 pm | |
| Territory Name: The Central Passage Description: Connecting the upper and lower territories owned by both Iskra and Lethe, the central passage serves to unify their lands. While preliminary claim of the lands has been done and patrolmen sent to the area to establish a foot hold in the region, future plans call for a long road to connect Rasvamaal in the south and Dagan to the north. Roads are also planned to be established running east to west, connecting the Village of the Earth and Medius to the territories of the Triumvirate. Map Location: J5B, J5C, J5D, K5A, K5B, K5D, J6A, J6B, J6D, K6A, K6B, K6C Claim Style: The two powerful champions Lethe and Iskra, along with a force of 10 soldiers, began in Rasvamaal and moved north east, claiming the land under the banner of their combined forces. While they subdued any population centers they came across such as small villages and outposts, they planted vibrant purple and gold banners throughout the thirty mile region, marking those lands for all to see. Once the region was claimed, patrol men were brought down from the northern village of Dagan to keep security in the region and maintain Triumvirate priority. Area: 0 Pop Density: Based on population, troops, workers, and square footage of controlled land perhaps # Troops: 2 (Patrol; each sqaure) # Workers (by Types): This is the number of workers housed here by types. Population: 0 Structural Breakdown: None | |
| | | Lydeck Intern
Rep! : 5 Location : Almost Heaven
| Subject: Re: Land Info Template Fri Jul 22, 2011 4:47 pm | |
| Territory Name: Dagan (Day-gon) Description:The village was built around pre-existing buildings from the past (assumed) civilizations before the dawn. While it covers a large amount of land it is still undeveloped by most standards, but the miles the established ancestral lands cover leave it open to great opportunities of growth. Map Location: J2D (actual city), J2C, K2C (outskirt lands) Claim Style: Tribal lands of the Nogatii tribes, Lethe conquered the lands and became chieftain after defeating the village champion in battle. # Thread: Rise of the NogatiiiArea: 0 Pop Density: Based on population, troops, workers, and square footage of controlled land perhaps # Troops: 12 (15 if you count Lethe + S Troops) # Workers (by Types): 0 Population: 0 Structural Breakdown: None | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Tue Jul 26, 2011 8:56 am | |
| @ cast - you hvae 36 ppl? i wanna make sure that you're not claiming the same ppl in 3 different areas. for workers and troops homed it means the place where they're based. say if you have 10 ppl overall and have 8 ppl in place A, you only have 2 ppl to put to place b, etc.
@ lydeck - guess workers on central passage would be 0. other one looks good. | |
| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Tue Jul 26, 2011 10:17 am | |
| Ah! Ty vm Shin lol. I wasn't 100% sure on that aspect even though it should have been obvious to me lol. V8a = 3 (3 Archeologists) V8b = 3 (3 Archeologists) V7c = 3 (3 Archeologists) V7d = 3 (Castiel | Athena | 1 Archeologist) | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Tue Jul 26, 2011 10:38 am | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Tue Aug 09, 2011 2:20 pm | |
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Last edited by Noah on Tue Sep 13, 2011 12:22 am; edited 1 time in total | |
| | | Rune Supreme Mystic
Rep! : 10
| Subject: Re: Land Info Template Sun Sep 04, 2011 8:46 pm | |
| Territory Name: Theden Description: With in the forest rest the structural remains of a village that Yuki has taken back from a group of bandits and now works to rebuild. Map Location: T10B Claim Style: Yuki saved a village that had been attacked by bandits and in the process claimed the village and land as his own. LinkArea: 0 Pop Density: 11 Troops: 7 Workers: - Naturalist: 00 - Archeologist: 00 - Miner: 00 - Merchant: 00 - Supporters: 00 - Workers: 04 Population: 0 Structural Breakdown: None | |
| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Land Info Template Wed Sep 07, 2011 3:32 pm | |
| Territory Name: Pride's Bastion Description: Pride's bastion is a vast unpopulated waste, much like the rest of hell. The only difference is that this particular stretch of unpopulated wasteland. Belongs to Jack. Map Location: S5B,S5D, T4A,T4B,T4C,T4D,T5A,T5B,T5C, U4A,U4C,U5A Claim Style:Came saw, conquered. Area: No Structure Pop Density: 30 troops Population: No Civillians Structural Breakdown:0
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Land Info Template Fri Sep 09, 2011 8:14 am | |
| @ noah & rune - approved @ jack - links required. this for all those locations? | |
| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Land Info Template Sat Sep 10, 2011 7:47 am | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Land Info Template Tue Oct 11, 2011 7:21 pm | |
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| | | Ashurei Elder Member
Rep! : 2 Location : Baltiwhore
| Subject: Re: Land Info Template Thu Feb 09, 2012 7:00 am | |
| [ Image (optional) ] Territory Name: Venturion Academy Description: The remnants of the Venturion Academy. Previously, the upper academy had been used as an emergency medical center for the lower commons during the end of times. The lower academy, athletic facility, dorms, storage, and research and development had been locked down underneath the school. Now, nature has reclaimed most of the upper academy, and the knowledge of the lower academy had been lost. Map Location: Central Lower Commons Claim Style: Previously built it.. Reborn, Returned, Reclaimed. . Area: 4 acres Pop Density: 0 as of now # Troops: This is the number of troops housed here. # Workers (by Types): 0. Population: 0 Structural Breakdown: Upper Academy : Entry Building, Offices, Dorms, Cafeteria, Class Building, Auditorium
Lower Academy : Athletic Facility, RnD, Medical Facility, Dorms for private security force, storage | |
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