Shintheory Role-Playing
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| Soul Ablaze III | |
| | Author | Message |
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Noah Ascended Mystic
Rep! : 17
| Subject: Soul Ablaze III Wed Oct 05, 2011 11:44 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
" Lets get down to business...to create, our home ". There was a bunch of Workers aligned together, Miners, Builders, Archeologists, and Naturalists. It appeared like an army but of workers." Our first job will be building an Armory, and then a blacksmith shop. We must get them done before 12:00am. We must show how great Inanis is...we must build quickly...we must be swift of the coursing rivers, with all the force of the great typhoon! ". He pointed to the left side and with that, part of the workers would rush to that side." The blacksmith shop goes over there, and the Armory goes over there ". He pointed to the right, and immediately the workers rushed off to building, working at almost twice the pace. Noah jumped the distance to the area where they was working on the Armory and began holding his hands out." By my side there is no Error, but us together can move this Terra ". and with chanting that, the earth moved to shape some of the fundamental aspects of the building, but the workers would utilize the logs and stuff within the area to make the Armory, completing it within a a few hours.
- Projects:
???? (Complete 25/25) Type: Building | Armory(no flooring, straw or equivalent walls) Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
???? (Incomplete 0/25) Type: Building | Armory(no flooring, straw or equivalent walls) Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Incomplete 0/334 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Words :: 222 Exp Gains ::--- | |
Last edited by Noah on Tue Nov 01, 2011 6:10 pm; edited 2 times in total | |
| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Wed Oct 05, 2011 11:54 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
With the Armory completed, the last thing to get completed was the Blacksmith shop. There wasn't much to be done since while he was working on the armory, the other workers had been working on the blacksmith shop. It was an interesting task to be completed, as the 12 oclock period neared them very quickly. There was no particular reason why it had to be done by this time but Noah wanted to be able to work fast alongside his workers to create the most efficient feel to the city. Working one by one, almost as if synced with each other. Noah sweated and took breaks with them, making them feel like he was one of them. He was the one who mainly helped in completing the temple so they naturally got a feel from noah that he was just one of them and not a leader, though because of the great views they had of him that would follow him no matter what. He worked hard, and as he did Kimi documented everything. She enjoyed watching them work, and enjoyed it more when they had finally completed the Blacksmith shop. With that, all the workers would cheer alongside Noah who was happy that they had completed it.
- Projects:
???? (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
???? (Incomplete 15/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Incomplete 0/334 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Words :: 222 Exp Gains ::--- | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Thu Oct 06, 2011 1:05 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
So much had been completed over the period of 6 days. The first things were the Armory in which he came to give it the name ' The Forge ' Which should have been for the blacksmith's shop but then he had a different name for what would be his Blacksmith shop.' Unlimited Blade Works '. It possessed a unique feel despite being a place that was soley made out of straws and such. Noah knew that eventually he would have to upgrade on it to avoid fires. The next thing was the homes of the citizens, all of which were large houses made of stone, possessing abnormal defense and the density of those that would make them durable against even the strongest of attacks. Noah seeked the best for his people, and their size made it room for more than 25 individuals to live in them. The structures of the homes wasn't his proudest success though, but it was the completion of the third and final Quarry, now Having The Divine Quarry, The Radiant Quarry, And The Blessed Quarry. Those were the true success, and the true factors that would lead to the flourish of the village. After that came another school in which he named 'Nibelung University'.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 228 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Fri Oct 07, 2011 9:51 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
This had got to be the most productive place in the world, where people always seemed to be working with nothing but their prides on the line. Their expressions displayed determination as followed by the actions themselves and the people of the village was proud of this despite all the work. The thing about this was that Noah didn't order them to build so much but made it where the people would decide for themselves, and what they decided, Noah himself would pitch in and put his all into it. He acted more so as a guardian than a leader to the people as he knew that the people themselves knew what they wanted for themselves. His Acts gave this exact idea, though the idea that there was a possibility that sincere acts come with insincere intentions. That was something that was to be presented in depth on a later date. When someone completed something, they made their way to Noah and notified him of the completion of what ever was being worked on, in which they would be praised in a sense by Noah. It was a well working village that carried no form of Animosity between the citizens. What they were in the process of completing now was another University.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 40/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 228 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Sat Oct 08, 2011 9:13 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The work with the school would continue on, being a little harder to make than it normally would because most if not all the items used to build them faster were gone, and it wouldn't be until a few days that they would be able to find more of the stuff. They had alot of miners, but they searched for good materials in order to build the homes and stuff to the highest level of durability, to the point where if the village was attacked, each home would have been able to stand against even the strongest of non-combined attacked though it would only be fore a certain period. Noah spared no expenses in building the homes of the people of his village and they spared no expense in building the homes to the best of their abilities for their families. In a sense everyone worked together hand and to complete each of the Projects, Noah having a hand in every single one including the one that was being worked on now. The Phoenix University in which was inspired by something very special to Noah, something that he could never forget.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 80/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 207 Exp Gains ::--- | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Sun Oct 09, 2011 11:46 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
They continued working on what seemed like a hard project. Taking into consideration what they had finished and what was left the go for the who completed school, it was accurate to say that they had finished exactly 68% of the school, which was only a bit over half. The drive within each individual including Noah wasn't low at all, in fact it remained high as they drew ever so close to completing the project itself. One of the workers sat on the ground as he was panting quite a bit. He was exhausted, which was something that Noah took notice in most of the individuals working despite how much they did their best to continue working." Break time guys, grab drinks and whatnot. Im gonna look at differents parts of the areas that we have yet to extend on ". The workers all nodded before grabbing their towels and wiping their heads with it as they then went to grab something to drink before breaktime was up. Noah walked around the area's that was currently being worked on and he could do nothing but smile at the progress of the school.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 120/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 210 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Mon Oct 10, 2011 11:19 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Today the team of Noah continued the job on the school, wanting to complete it by tomorrow morning. The school was about 91.4% done and the crews energy finally began to exhaust. After last break, Noah thought that his crew would have been able to continue on until the job was completed, but it would appear that the overall performance of the bodies was slowing down. He couldn't have his workers breaking down on him for more than just the fact of not completing the work. he generally cared about his workers and really didn't want them to over do it, and at the same time he wanted the school done, for it was something special to him. The phoenix more so represented this individual he knew and loved. Oddly enough it sounded like it could actually be a university. Noah knew what he had to do to keep the workers going. Holding his hand out, he would chant a few words which would activate his healing spell, not to recover their staminas but their health due to the fact that the workers had been taping into their energy pushing themselves to the limit.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 160/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 212 Exp Gains ::--- | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Tue Oct 11, 2011 9:26 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Today was the completion day, a day marked by Noah in which the project, the current project would be completed. He didn't want it to go any further then this day, so it would require a lot of effort on the behalf of each of the workers. The next project that was set to go down was the constructions of more homes, hoping to extend the amount of people that was living within the village. He wanted to do this within this week, but in order for that to happen, Noah needed more homes. In the long run he was also hoping to develop a military force, which would need more houses, then more people, and then military buildings in which the people of the village could take up training and become troops. The reason for this was something personal, which was funny since it was Prometheus who really detested against the idea of his village fighting. Noah didn't care though, as the people needed to know how to defend themselves. With the passing of a couple of hours, the individuals would cheer including Noah at the success of the project. It was finally completed and now they could move on to a less stressful project. It was three days away before the Miners would return with the spoils of their profession, which would go into making the homes needed to extend the village population limit. Some of the workers still had energy left, and with Noah abilities he never ran out of energy so with just a few of them, The Kami would work together to begin working on what would become the Barracks.
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 175/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
I.M Dormitories A(Incomplete 25/107) Type: Building | Barracks Requirement: 1+ Story, 1000 sq ft (215 BP) Bonus: +10% of Population can serve as Human NS troops
Words :: 300 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Wed Oct 12, 2011 11:49 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The day had arrived, the miners that had been in the quarries for far too many days had finally showed their progress. It was because of this that Noah would make his way over to the quarries so they wouldn't have to travel all the way to where Noah and the other workers was working. The results of the Mining pleased Noah more than the last time, though that was due to the addition of The blessed Quarry. They were able to produce over 900 items from all three collective quarries, items which would be utilized in building many homes for the citizens of Inanis, as well as many other structures that would assist in it's success. He wanted to greatly increase the population limit as well as develop more Barracks so he could create an Army, and even better create group of well trained soldiers that would serve as his personal Guards. First the population limit needed to increase so he would have the workers stop working on the Barracks and would have them work on the homes that needed to be built. Of course just like every other project, Noah would get his hands dirty as well so he could speed up the process of which was needed to finish the job and he could watch over things as they were being built. Kimi was also excited about this because Noah informed her that she would be the one leading the army if he was absent. The idea of that was just too good to be true, despite how much she was against war. The thought of serving such a great purpose to Noah was a dream to the Naive kind woman. They eventually completed the 51 extra large homes, made 3 more universities, and finished the Barracks
- Projects:
The Forge (Complete 25/25) Type: Building | Armory Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army DEF
Unlimited Blade Works (Complete 25/25) Type: Building | Blacksmith Requirement: 1+ Story, 500 sq ft (25 BP) Bonus: +10% (one time) Bonus to Army ATK
Blessed Quarry (Complete 2/2 ) Type: Landscaping | Quarry III Requirement: 10,000 sq ft (334 BP) Bonus: +160% to Ore Related Worker item generation
Large House x24(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*4800* BP) Bonus: +27 Civilian Population Limit
Nibelung University (Complete 15/15) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Phoenix University (Complete 175/175) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
I.M Dormitories A(Completed 26/26) Type: Stone Building | Barracks Requirement: 1+ Story, 1000 sq ft (215 BP) Bonus: +10% of Population can serve as Human NS troops
Large House x51(Complete 15/15) Type: Building | Stone Requirement: 1+ Story, 2,000 sq ft (350*8925* BP) Bonus: +27 Civilian Population Limit
Seraphim University (Complete 10/10) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Archangel University (Complete 10/10) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Terra University (Complete 10/10) Type: Stone Building | Trade School Requirement: 1+ Story, 2000 sq ft (350 BP) Bonus: 10% of Population can serve as Workers
Words :: 302 Exp Gains ::1 TEXP [Earn at 250 EXP in a day.] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Wed Oct 19, 2011 9:15 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
With everything basically there in place,it was time to bring out the true beauty of Inanis by improving the lands themselves. North of Inanis was the ocean, and from the river connected to that, it created an beautiful passage through Inanis, in a way spliting it in half as it passed through the entire village. This was a beautiful aspect to the village, but Noah couldn't help but feeling like it could be made better than before. His attention turned to the River with some of workers next to him. Not all of his workers was with him since it was something that he decided wouldn't need all of them since he was helping out in this. His attention turned to the one of the workers as they were prepared to work. Noah held his arms out, clapped them together and then motioned back as if he was in some kind of fighting stance. The hands clapped together would come back, then launch below and up before parting as if he was releasing something into the wind really fast. The earth would rise quickly and part the river that traveled through Inanis, turning it into 2 Rivers and, or a two pronged fork river. His hands motioned to the earth that was at the end of the village and created a wall within the river. One would think that it would cause the river to be cut off in Inanis, but within the wall in the water were many passage ways for the water to get through without being halted. The Workers would then begin working on a purification system within the wall which made the water that entered Natural water. With the completion of that, they would begin to work on the garden that would be around the The House of Noah, along both sides for some distance creating a beautiful singular path that led to the Home of Noah. It would appear like a beautiful garden that a castle possessed on the outside that surrounded the walkway to the castle
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (50/125 Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + Landscaping) Bonus: +5% bonus to Natural Stroll
Words :: 302 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Thu Oct 20, 2011 10:12 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The garden would not only surround the walk way, but would go around the temple covering the entire front and a little bit of both the left and right. From the front view one would get the idea that a huge garden just surrounded the temple entirely, leaving the walkway and stairway the only place that didn't have flowers on them. The naturalists worked extremely hard on this because it was something that would help bring the temple out as well as display beauty within Inanis, a home to of it it's Citizens. Everyone wanted to make the place as beautiful as it could be, give it the look of Paradise if possible. The feel that it already had was close to that and there was no reason not to shoot for perfection. While the Naturalist provided materials and assited with the construction of the garden outside of the temple, a good portion of the builders as well as Miners was working together to Complete all of the rooms within the house of Noah. Everything seemed to be going so great that Noah was able to maneuver in between both tasks and assist in the completion of both of them. The construction on the Garden came to a halt when Noah realized that they didnt possess fields for agriculture. He couldnt believe he forgot that, so before anything else he would work on them alongside his Naturalists, and probably have his miners work on building Markets when they were done.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Words :: 234 Exp Gains ::--- | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Fri Oct 21, 2011 9:40 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The next and probably hardest thing to do was to improve the streets of Inanis. It already possessed great beauty, but there was no streets throughout the city. Just really beautiful homes as well as other beautiful structures and the only thing that parted them, or laid between them was ground, dirt. It didn't possess the full feel of a city, at least not until the streets were added. This didn't exactly require the Naturalists too much which was good since they were still dealing with the Monument and the Garden. For this job alone, it would need the Builders, and of course Noah would be by their side making things twice as easy than it normally would have been without his assistance. Noah would begin by laying the foundation." Terra move without error! " and with that, the spell would cast on the areas where the streets would be made, making clean imprints of the roads into the ground which would make it so where the builders would just have to utilize cement in order to begin working on the streets. It was clean imprints, so when the roads themselve solidify, they would appear as if they were done with perfection.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (200/250 = Incomplete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
Words :: 234 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Sat Oct 22, 2011 9:54 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The workers made the cement and worked really hard just so they could complete the streets. It took awhile, but they would eventually come to complete the streets which gave it a real city feel. The expansion of Inanis was going so great that Noah couldn't help but be so proud of the villagers. The builders and everyone worked so well together that he believed that his goals was close at hand, and by close would still be considered very long in the eyes of others who knew of it, though he never told anyone, not even Kimi. He told Kimi of a plan that would have some resemblance though it didn't possess the dark nature of the real plan. It was night now, and the workers still worked on things that would help the village, planning to get to work on a school. This kind of school was a general education rather than the trade schools that was built so people could take up specialty jobs within the village. Before the school though, Noah needed 1 more Barracks done, which was completed in the same night. Noah was heading to the sight of where the school will be, and on his way there he walked between two of the houses, of which casted a shadow similar to an alley, and while coming out of the shade area, his eyes possessed piercing crimson red orbs, the nature of which a demon would have, or something that definitely shouldn't exists in this world.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
» I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Words :: 253 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Sun Oct 23, 2011 6:21 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Now was to expand on the security of Inanis. The school would have to be put off until the naturalist could bring enough stuff that would complete all the projects currently paused. Noah wanted all of those things to come at once so the beauty of Inanis would just burst out in one full bloom. This was going to become the Paradise on Terra Regnum, or at least appear as the Paradise in the eyes of those who will eventually become included in his goals. He pointed in a direction, though it wasn't at a specific spot. He would slowly rotate around with his hand out, something his workers would try to understand. From that they picked that he was reffering to all around Inanis, but what ?. One of the workers was about to ask but then Noah would speak." All around Inanis, I want you to build Bases that cover about half of the area of my temple, though I want there to be just as many floors. This is to be of all 7 to 9 bases. I want all the area covered...including the back of Inanis if Necessary ". The workers would have to gain an idea on how to go about doing that last part without messing up any of the Coastal area behind Inanis. It would appear as if Noah was motioning into another step in his plan, but before he did this he needed to build up security.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (250/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 254 Exp Gains ::1 TEXP [Earn at 250 EXP in a day.] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Mon Oct 24, 2011 11:11 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The base itself was no easy task, but the workers was getting to work to the best of their abilities. The miners had enough that would possibly complete all 9 bases with the assistance of the archangel, but Noah wanted to make sure that with their completion, they still possessed enough to utilize for any emergency situation. Without the aid of the Miners for the Stone materials needed for what would be a stone building, this project would possibly be the biggest that they have ever taken on, being more than what they had to take on when building the temple known as ' The House of Noah '. The first that the group would be working on was the Base that would be to the right of Inanis, or to be more accurate to the west. Noah traveled with any of the workers that weren't busy with anything else and they would make their way to the west of Inanis. They wanted to get that one done, and then the South, East and finally North. They were to be in that specific order for reasons only known to the Kami, and of course people mentally questioned why in that specific order for curiosity sakes, but in the end they would act without actually questioning him. They saw no problem with it.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (400/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 254 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Tue Oct 25, 2011 4:06 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
The structure that has yet to have a name was being build now. They had a bit over 25% of the base completed, having started with the first floor and command center for that base. It wasn't the main base or anything of that nature. The Kami had a unique picture in his mind as he assisted in the construction of this base. In a way he was happy because three days from now the Miners, Naturalists, and Merchants would receieve grand amounts of their items which would go into completing not only all the bases, but the landmark projects that had been put on pause, and probably add 25 more houses just so they could possess a flat 100 large buildings within Inanis; the place that would become the worlds biggest village ever. The first aim was to make it bigger and better than Mare Maris, that way there was a possibility that he could gather people from that large beautiful place and increase the population of his own. There was more to it than that though, as he was building what could one day possibly be considered the worlds biggest and most powerful army.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (600/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 254 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Wed Oct 26, 2011 11:09 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Now the members of Inanis, or more so the builders of Inanis was further along with the completion of the base, and around this time the Miners, Naturalist and Merchants came with the items that was needed to create the places within a short period. At this point Noah was a bit set on getting this base done without the materials, though it wouldn't be set in stone since there was a chance that he'll change his mind tomorrow about what he had decided today." We're almost done! keep up the good work! ". Noah boosted the morals of his workers with mere words, and though he was working alongside them getting the work done faster, they saw it that he really recognized their work and effort. The workers began working on columns that would be located within the building that would help support the building as well as serve other purposes, so while working on it Noah would speed up the process a bit." Rise! Terra Spiritus! ". And with that, the earth columns would rise from the ground and up to where it would meet the ceiling once it was built.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS???= Incomplete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS??? = Incomplete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (800/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 254 Exp Gains ::--- | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Thu Oct 27, 2011 10:49 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
It seemed as if the workers had been over doing it on this single base, and was wondering why Noah wasn't utilizing Inanis resources to build this if not all the bases. They had well over the amount needed to construct everything within the village making everything as easy as Pi. Noah was a driven on completing it without the materials, but then realized a few things which would cause him to think heavily on his decision. One of those things was how it was affecting the workers. They weren't mad or anything, but doing it this way wore down their stamina quite fast. Another thing was that he had other projects on paused that really needed to be completed before anything else. It was coming around that time where people went around the coastal region of Mare Maris to explore, and at those times people often found themselves settling in the places that they have deemed a great place. Inanis was becoming best of the best, and so having these things were Important. Noah would inform the guys to stop on the bases which would have to come later. There was a Garden, and a Monument that needed completed, and Noah wanted them both to be huge and Grand. The first thing the workers would do and complete was the garden, and afterwards would be the Monument which was like a little chapel covering 2,700sq feet.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS(660BP)= Complete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS(90BP) = Complete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (800/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 253 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Fri Oct 28, 2011 9:34 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
With all the landscaping projects completed, Noah was ready to move on to the construction of all of the bases. Inanis was so beautiful now, though it didn't reach the peak of it's beauty. The projects just done that brought out the beauty wasn't made to the best, but infact to the least for them to be considered what they really were. Noah knew this and had it in mind to later on destroy them and rebuild them, or simply destroy portions of them and extend from the rest to build them into the best. It would be easier to go with the later, though that would have to come at a different time. The people would have to work on the bases now and people wanted the protection of the village at all cost, for something so beautiful shouldn't come under the hands of anyone or anything else. Thats why despite Noah being there to protect them, The people of Inanis joined the military force so they could protect their home, and this guardian army was known as the Rekku Army, which literally meant Army of the Fierce skies. It was something that matched the nature of the Kami being that he was and still is a fierce being from the heavens above, and they followed under him and Kimi. The bases was more so for them to extend their influence, and the people worked hard to get the bases up.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS(660BP)= Complete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS(90BP) = Complete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (800/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 258 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Sat Oct 29, 2011 10:29 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Plans had changed in terms of the bases. Noah wanted more of the area influenced, and there for instead of the plan being originally 9 Bases, Noah's direction went to making 12 bases, each influencing quite some distance from Inanis. Kimi had a direct hand in helping with the construction of the bases just like Noah himself, though she was doing more work because one of the bases belonged to her and her Unit which would one day become known as Foxtar, which was the name of the base that she controlled. Right now the entire army was simply known as Rekku Army, which meant the Fierce skies. Noah went to check up on Kimi's base, and what he saw caused his cheeks to turn deep red. Kimi wore a scarf around her head, a black top that just covered a portion of her chest revealing her nice stomach which she didn't have from the looks of it. She possessed a nice figure that he had to admit that he didn't expect it since he always saw her with the armor on. She had normal pants with a rag sticking out of her pocket which she use to wipe sweat when she developed it working. She possessed gloves, the overall look almost gave the idea of some kind of Mechanic. Noah diverted his attention away quickly and began helping her.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS(660BP)= Complete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS(90BP) = Complete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (1000/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 246 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| | | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Mon Oct 31, 2011 9:36 pm | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
Noah and Kimi worked on the same Base for some time, still working side by side. Most of the workers noticed this and didn't make it obvious that they could see what was happened. When ever Noah and Kimi worked in an area where there were more than 10 workers, half of the workers would come up with some type of lame excuse as to why they would leave that area to work on another part of that same base. Not all the workers was aware, so they would simply continue working. Kimi was trying to get to a piece above what would be considered the entrance, and it appeared as if she couldn't reach it. Noah would motion behind Kimi and wrap his arms around her waist from behind. This caught Kimi off guard and caused her face to turn pure red. Noah had gotten used to seeing her in her worker/mechanic like outfit and so he had no problem interacting. They had been on this project for some time so it was obvious that he would become comfortable with it eventually. With his arms wrapped around he. he would lift her off the ground slightly enabling her to reach the area she was trying to and completing that.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS(660BP)= Complete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS(90BP) = Complete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (1200/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 222 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| | | Noah Ascended Mystic
Rep! : 17
| Subject: Re: Soul Ablaze III Tue Nov 01, 2011 11:25 am | |
| | Noah Valesti Health: 200% Stamina: 104% Attributes: STR: I [+0.0] INT: V [+4.0] DEF: I [+0.0] Aegis: III [+2.0] MOV: I [+0.0] DEX: III [+2.0] Actions: --- Active Skills: Noah's Resolve[∞] | Active Forms: Form:Angel[Undrain] | Form:Archangel[Booster I+Refreshing] Dmg/Status Relay: --- Theme: Bright Down Location: Noah: Inanis Central
" Uuuhhh... Kimi are you feeling okay ? " Noah couldn't help but ask when he brought her down. Her face seemed red, which being as oblivious as he is, would think that she was under the weather of some sort. Maybe she had a fever or something would be whats in his mind, and the idea of her taking the grasp around her completely wrong was completely absent from his mind." Errr...yes. You just grabbed me and caught me by surprise that's all. Thank you for the help though ". Noah gave an awkward smile before rubbing the back of his head slightly." Don't sweat it. Looks like we're just about done with this base ". Kimi looked to Noah and rubbed the back of her head." Yea, then that just leaves building more homes in Inanis. Or maybe ". Noah would cut her off then and looked to the area behind the bases." We can begin building the great wall of Inanis ". Kimi looked to Noah and wondered what that was. She figured that maybe it was something more classified than what she was about to mention, though what she was about to mention was a key piece in Noah's plan.
- Projects:
Natural Water (Wells, re routed streams, magic irrigation) (Completed) Requirement: 200 Build Points (100BP) Bonus: +5% bonus to Natural Stroll
Garden (125/125 + LS(660BP)= Complete) Type: Landscaping Requirement: 250 Build Points + Landscaping (125BP + 660BP [For 20,000sq.ft]) Bonus: +5% bonus to Natural Stroll
Monument (150/150 + LS(90BP) = Complete) Type: Building Requirement: 300 Build Points + Landscaping (150BP + 90BP [for 2,700sq.ft]) Bonus: +5% bonus to Natural Stroll
Plot (17/17) x30 (510BP for 30 = Completed) Type: Landscaping Requirement: 1000 sq ft (34 BP) Bonus: +10% to Agriculture Related Worker item generation
Shop (150/150) x30 (4500BP for 30 = Completed) Type: Building | Stone Requirement: 2 Stories, 900 sq ft (299 BP) Bonus: +10% to Merchant Related Worker item generation
** ADDITIONS to House of Noah**
Improved Streets (250/250 = Complete) Type: Landscaping Requirement: 500 Build Points Bonus: +10% bonus to Natural Stroll
I.M Dormitories I (116/116 = Complete) Type: Stone Building Requirement: 232BP Bonus: +10% of Population can serve as Human NS troops
Base (1400/????) Type: Building Requirement: ???? (????) Bonus: Influences an area within 5 mi radius * Does not boost Civilian Population Limit
Words :: 214 Exp Gains ::1 TEXP [Post in 2 or more RPs] | |
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| Subject: Re: Soul Ablaze III | |
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