| U mad bro? ( Pennywise) | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: U mad bro? ( Pennywise) Mon Jan 02, 2012 4:58 pm | |
| Lord Of Madness Description: Pennywise is part of the group of Onikonjou known as te Lords of Madness. These Onikonjou as as their title puts it are. Quite insane. However unlike your regular mad creature. They are some how able to control their madness, tapping into the darkest reaches of the mind, and finding power. Tags: STY (Stage 1) Package: Madness (unique)
" Urgh you got me!...lolnotreally" Description: They say sanity is a fragile thing, and around madness so is reality. If Pennywise incurs an injury, he can undo its effects on his body by simply refusing to believe that it happened. And reality, not really wanting to argue. Will fold. Undoing the damage done. Of course, there are limits to just how much he's able to undo in one moment. Sometimes reality argues back. But thats not a problem. He can debate better than reality can. When this happens. Flesh/bone/etc) reforms just as it was over the injury. Tags: REG, 5% per post Package: Madness (unique)
Last edited by Pennywise on Tue Jan 03, 2012 11:35 am; edited 1 time in total | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Tue Jan 03, 2012 11:33 am | |
| LOM - good UYGMLNR - add what happens to penny in description to bring on this reg. does he glow, jiggle, or just reform? wow me | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Tue Jan 03, 2012 11:35 am | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Tue Jan 03, 2012 11:37 am | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 06, 2012 11:30 am | |
| Crazyfist Description: A mixed martial art that combines elements of Judo, Akido, and karate into one single martial art. Its main focus seems to be on countering an opponents attack as opposed to outright attacking. Tags: STY (Stage 1) Package: Martial Arts SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Loltryme Description: Pennywise enters a posture which allows for fluid movement of his body. Whilst being strong enough to take an attack in stride. This is often employed when taking a hit is inevitable. Allowing him to strike back if the conditions are right. Tags: CND (STG 2), Condition: On hit. Technique(s) applied: " Oh snap!", GRD ( STG2) +1 DEF Package: Martial Arts/Defense SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3525 Perfected: 4500
Tell the dirt I said hi! Description: A varient of the Judo move tiatoshi, Penny grasps the opponent by the elbow and collar( or shoulder if clothing is lacking). Moves his body to the side, stretching out his leg and throwing/tripping his opponent into the ground. Primarily used as a counter. The technique requires quick whip like movement in its successful attempts. Tags: DMG (Stage 1) MOB (STG2), MOV +1 Package: Martial Arts/Movement SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Oh Snap! Description: Theres a saying among martial artists. Never offer a Judo player a straight arm. Never is this so true. In close combat Penny is capable of taking a straight arm and snapping it out of place. Dislocating the arm effectively rendering it useless unless the person can push it back into place. This can be done as an attack however is generally used as a counter. Note that whilst a straight arm is prefered without having to do it himself. Penny is more than capable of wrenching an arm into straightness. Mostly done during his counters. Putting him in the perfect position for this. Whilst dislocated. The arm iss rendered useless . Tags: BND (STG 1) PHS, DMG (STG1) PHS Package: Martial Arts/Defense SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000 ** Logic Behind Oh Snap!: The bind would be the dislocation of the arm in question. Penny's strength dislodges the arm in question, so a strength equal or greater to the force pulling it out. Is needed to push it back in. Till then the arm remains bound.
Last edited by Pennywise on Fri Jan 06, 2012 4:05 pm; edited 1 time in total | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 06, 2012 4:01 pm | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 06, 2012 4:05 pm | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 06, 2012 4:15 pm | |
| cf - good ltm - needs SYL2 CND (STG 2), Condition: On hit. Technique(s) applied: " Oh snap!", GRD ( STG2) +1 DEF Allows another technique of varying number of effects to initiate upon the success of a condition. GRD ( STG2) +1 DEF not = tech thdish - should be ok os - i'll think about how i feel about it
ur techs are ugly, add effects in there some where instead of on the tag line >.> | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 06, 2012 4:22 pm | |
| - Shintre wrote:
- cf - good Cool
ltm - needs SYL2 Not a problem when I get it, I'll learn it, just getting it approved now when I've thought about it to save time later CND (STG 2), Condition: On hit. Technique(s) applied: " Oh snap!", GRD ( STG2) +1 DEF Allows another technique of varying number of effects to initiate upon the success of a condition. GRD ( STG2) +1 DEF not = tech No, but thats because its a seperate tag on the one tech. Note the STG 2 part. thdish - should be ok Cool os - i'll think about how i feel about it Kay
ur techs are ugly, add effects in there some where instead of on the tag line >.> Noted
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Wed Jan 11, 2012 1:47 pm | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Wed Jan 25, 2012 2:41 pm | |
| Any thoughts on Oh Snap yet? | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Thu Jan 26, 2012 8:02 am | |
| ya i dun like the bind part | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Fri Jan 27, 2012 11:59 am | |
| Oh Snap! Description: Theres a saying among martial artists. Never offer a Judo player a straight arm. Never is this so true. In close combat Penny is capable of taking a straight arm and snapping it out of place (putting it at a bad angle). When in this position Penny either sweeps the opponent to the ground and rips the arm up their back, with a foot plant to stablise the hold. Or when standing, twists the arm and forces his opponent against another solid surface using his body to stablise the bind. Tags: BND (STG 1) PHS, DMG (STG1) PHS Package: Martial Arts/Defense SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Straight to the Moon Description: The basic attack formation of Penny's martial arts. Comes in a variety of flavours. Punch, kick, knee to the groin. Its all good. Tags: DMG (STG2) Package: Martial Arts SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Modified Oh Snap.
Mad Skillz Description: Despite losing most of his powers due to the dawn. Penny still has a good memory. And remembers his training as an agent of the Kyro Corp. This section of his training covered physical movement. Tags: SYL( STG 2) Package: Movement SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Smooth Operator Description: Prior to the Dawn Penny recieved training at the Kyro Corporation as a bodyguard. Whilst security was technically the primary role. All corportations have their dark sides. Wiseman as they knew him, was also trained to be an internal operative, promoting the efforts of his employer be it by defense. Or corportate sabotague. This training continues to serve him well in the more shady aspects of the after dawn world. Allowing him to move stealthily in shadows and out. Blending into a crowd, hiding in plain sight or in the darkness. He's much harder to spot than your regular joe. Tags:PPC ( STG2) Package: Movement SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Hit me again! Description:Despite losing most of his powers due to the dawn. Penny still has a good memory. And remembers his training as an agent of the Kyro Corp. This section of his training covered physical defense. Of course his natural abilities as a nut job of the demon world kinda help with that. Tags: SYL (STG2) Package: Defense SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
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Noah Ascended Mystic
Rep! : 17
| Subject: Re: U mad bro? ( Pennywise) Tue Jan 31, 2012 10:42 am | |
| @Oh Snap!: The Modified version Approved Once SP is Calculated correctly and take out Defensive. Bind isn't restricted to the Martial arts package and it just look like your trying to combine 2 packages when there is no need to lol. @Straight to the Moon: Thats just not cool...xD Approved @Mad Skillz: Hmmm...I too have Mad Skillz. Approved @Smooth Operator: Approved @Hit me again!: Approved
@Effects: Well...there are none lol. It'll be good to put the effects too than just have the tags there assuming people will either know what that level of Tag does, or if they will go to the site to check lol | |
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Kazatul Mystic Elder
Rep! : 19 Location : Los Angeles, California
| Subject: Re: U mad bro? ( Pennywise) Tue Jan 31, 2012 2:05 pm | |
| Oh Snap: What Noah said! Straight to the Moon: You realize, DMG 2 and DMG 1 have the same effect, right? So you're paying more stamina for the same tech. If you're fine with that, Light Vote Approved. Otherwise, when you repost Oh Snap for approval, you might wanna look into that too. Mad Skillz: Light Vote approved. Smooth Operator: Light Vote Approved - Note for Smooth:
Smooth Operator Description: Allows him to move stealthily in shadows and out. Blending into a crowd, hiding in plain sight or in the darkness. He's much harder to spot than your regular joe. Tags:PPC ( STG2) Package: Movement SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
*Shin has been wanting more concise descriptions. You can leave as is as this is more to show you all that is necessary for an ability like this, especially when he's back to checking them. He knows how you plan to use it ad that there's no extra/hidden setups in the tech. Hit Me Again: Light Vote Approved. | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Sat Feb 18, 2012 1:04 pm | |
| Jack's a Ninja Description: Utilizing his operative training. Pennywise begins to walk and move in a way that silences his steps, breathing. And other noise generated by his body. Tags:NCN(STG1) Package: Movement SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Devilspeed(Short Range) Description: A technique developed by Penny whilst fighting alongside Shiori. Having experienced the high speed technique known as Godspeed. "Wiseman" developed its demonic counterpart. Devilspeed. At short range Devilspeed is a teleportation technique that looks very similar to Godspeed, only in that it leaves a wisp of shadow behind after the user disappears. The only downside to devilspeed is that it only works in dark areas or at night. Tags: TEL STG1 Package: Madness ( Based on Dark) SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Sin-dar(Passive) Description: An ability of Pennys used to pick up the dark and or depraved acts that can stain a persons soul and power. Whilst he can't pick up on the precise details of the acts, or have any knowledge of them. The ability allows him to detect and distinguish people by the feeling of their inner darkness/madness. Tags:SSN ( STG 1), COM (STG 1) Package: Madness/Psionic SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Last edited by Pennywise on Sat Feb 18, 2012 1:16 pm; edited 2 times in total | |
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Noah Ascended Mystic
Rep! : 17
| Subject: Re: U mad bro? ( Pennywise) Sat Feb 18, 2012 1:09 pm | |
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aѕceпxion Supreme Mystic
Rep! : 56 Location : California
| Subject: Re: U mad bro? ( Pennywise) Sat Feb 18, 2012 1:12 pm | |
| Jack's a Ninja – Light Sanctioned Devilspeed – Add chant/count (2), then Light Sanctioned Sin-dar – I feel this would need COM for the distinction as SSN only gives presence. Correct and this will be Light Sanctioned. - Edit wrote:
- Sin-dar(Passive)
Description: An ability of Pennys used to pick up the dark and or depraved acts that can stain a persons soul and power. Whilst he can't pick up on the precise details of the acts, or have any knowledge of them. The ability allows him to detect and distinguish people by the feeling of their inner darkness/madness. Tags:SSN ( STG 1), COM (STG 1) Package: Madness/Psionic SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 Edited version approved | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Fri Apr 20, 2012 9:12 am | |
| Oh Snap! Description: A sneak attack technique. Penny advances on the opponent, usually from behind. Grabs them. And forces unnatural movement in their neck to cause damage. Capable of instant kill if critical gained. Tags:DMG (STG 1) Package: Martial Arts SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Fang of Caerbannog Description: Using the power of madness Penny summons a portion of the black beast of Caerbannog to attack his enemies. In this case it is a giant shadowy rabbits head that emerges from a pool of darkness on the ground. Gnashing at all nearby enemies Tags: DMG(STG1), AOE(STG1) Package: Madness Chant: Bane of Tim Arise! SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 | |
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aѕceпxion Supreme Mystic
Rep! : 56 Location : California
| Subject: Re: U mad bro? ( Pennywise) Fri Apr 20, 2012 7:47 pm | |
| Approved versions - Quote :
- Oh Snap!
Description: A sneak attack technique. Penny advances on the opponent, usually from behind. Grabs them. And forces unnatural movement in their neck to cause damage. Capable of instant kill if critical gained. Tags: DMG (STG 1) Package: Martial Arts SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000 Note - critical effects do not need to be specified/defined in the description of a tech.
Fang of Caerbannog Description: Using the power of madness Penny summons a portion of the black beast of Caerbannog to attack his enemies. In this case it is a giant shadowy rabbits head that emerges from a pool of darkness on the ground. Gnashing at all nearby enemies Tags: DMG(STG1), AOE(STG1) Package: Madness Chant: Bane of Tim Arise! SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Thu May 03, 2012 11:18 am | |
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Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: U mad bro? ( Pennywise) Wed May 16, 2012 8:01 am | |
| Sniping Description: After obtaining the Scylla Sniper Rifle from the KC Cache Penny began to put it into use. Developing a knack for long distance shooting. Tags: STY (Stage 1) Package: Mechanical Ranged SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Last edited by Pennywise on Wed May 16, 2012 5:41 pm; edited 1 time in total | |
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Shintre Admin
Rep! : 24
| Subject: Re: U mad bro? ( Pennywise) Wed May 16, 2012 12:17 pm | |
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| U mad bro? ( Pennywise) | |
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