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| Kitsume's Uploading Codes | |
| | Author | Message |
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Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Kitsume's Uploading Codes Mon Sep 26, 2011 11:49 pm | |
| - Physical I - Martial Arts:
Bujutsu(SYL1) Passive A fighting style based on hand to hand tactics from various other styles. Effect: Skill Level of Combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Unarmed Strike (DMG2) A simple attack consisting of any part of the body contacting with the target. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
---------- - Physical II - Ranged:
Shurikenjutsu (SYL1) An ancient style of throwing smaller hand held weapons. Effect: Skill Level of Combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Hidden Strike (DMG2) An attack made with a small ranged weapon, pulled from a hidden area, and tossed at the opponent. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
---------- - Physical II - Pole:
Jojutsu (SYL 1) Passive A style that uses balance and acrobatics in coordination with strikes to form an intricate dance. Effect: Skill Level of Combat SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Dancing Strike (DMG2) A simple strike made with the pole arm. Effect: STR +1 SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
Stunning Blow (STE3) Using the pole arm, Kitsume can strike hard enough to knock the senses out of her target. Effect: STE Stun SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Smackdown (DMG2, STE3) With this version of a strike, Kitsume can knock out an opponent. Effect: DMG (+1 STR), STE (KO) SP: 325 | Trained: 1031 Honed: 2063 Mastered: 3206 Perfected: 4125
Power Thrust (ERT3, DMG2, MLT1) Able to target multiple opponents surrounding her, Kitsume can force them away from her. Effect: Linear pushback Abnormal, DMG= STR +1, 2 targets SP: 350 | Trained: 1219 Honed: 2438 Mastered: 3769 Perfected: 4875
---------- - Physical II - Unique:
Improvised Assault (SYL1) Passive Kitsume has been trained to use anything at hand in an offensive way. Any item ranging from a tankard of ale to a chair, to even a table, can be used as a weapon in this style of combat. Effect: Skill level of combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Improvised Strike (DMG2) An attack using any of the improvised weapons. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Paralyzing Strike (STE3) Using a well placed strike to either a pressure point or artery, Kitsume can paralyze her victim. Effect: STE Paralysis SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
---------- - Physical III - Defense:
Metallic Enhancement (JUG3) Passive The metal surrounding most of Kitsume's bone structure makes it easier for her to resist damage. Effect: DMG taken w/o interruption +3 SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Magic Shell: Dark (MRS4) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Dark) 75% SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Lightening (MRS4) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Lightening) 75% SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Metal (MRS4) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Metal) 75% SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Psionic (MRS4) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Metal) 75% SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Fearless (SEI3) Passive Due to Kitsume's cybernetic programming, she is resistant to fear. Effect: Resistant to Fearful 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-toxin (SEI3) Passive Due to a cybernetic implant, Kitsume releases an anti-toxin to counteract poisons. Effect: Resistant to Posion 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Caffeine (SEI3) Passive Another cybernetic implant allows Kitsume to fend off the effects of sleep. Effect: Resistant to Sleep 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Bless (SEI3) Passive A different cybernetic implant, causes Kitsume to be resistant to even the Bless effect. Effect: Resistant to Bless 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
---------- - Physical III - Movement:
Balancing (BAL1) Passive Kitsume can keep her balance on the smallest or most uneven of surfaces. Effect: Keeping balance SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Unshinjutsu (VPC3, DEX2) The art of being invisible. Kitsume's advanced training allows her to move at a speed that is difficult to see or follow. At advanced stages, her speed becomes so great that the eye can no longer keep up Effect: VPC -50%, MOV +1 SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Anti-Magic Shell: Light (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Light) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
----------- - Physical III - Sensing:
Thermal Tracking (VIS1, TRK1) Passive Within the blink of an eye, Kitsume is able to track physical movements in the environment using the infrared spectrum. Effect: VIS 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Echoing Noise (HRG1, TRK1) Passive Kitsume's hearing better than that of a normal human, able to single out specific and unique sounds as well as track them. Effect: HRG 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Scent (SML1, TRK1) Passive The nose of this human relic is well honed and able to single out specific and unique scents as well as track them. Effect: SML 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Spiritual Tracking (SSN1, TRK1) Passive With her programing and heightened sense, Kitsume can sense and identify the unique spiritual signatures of those around her. As well as track those signatures. Effect: SSN 10ft, TRK 15 minutes. SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
----------- - Magical I - Lightning:
Static Charge (DMG2) Utilizing the current found in her cyborg body, Kitsume can channel it into an lightening bolt originating from her palm. Effect: INT +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
---------- - Magical II - Support:
Curo (HP+1) The advanced cybernetic systems of Kitsume, allow her body to heal itself Effect: +5 HP SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Curo Alius (HP++2) With a few words, her systems can allow her to heal another person. Effect: +20 HP SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
----------- - Combo:
Shake the Foundations (AOE1, DEB3, DMG2, JMP1, DLY1) Kitsume slams the end of a pole into the ground, vaulting over her opponent, and causing a delayed attack that sends up debris that damages surrounding foes. Effect: AOE 5(ft), DEB (stones), DMG (+1 STR), JMP (9ft), DLY (1 post) Combines: Movement and Pole SP: 225 | Trained: 1406 Honed: 2813 Mastered: 4331 Perfected: 5625
**Note: Items in Purple are on the bio
Last edited by Kazakura on Fri Nov 18, 2011 8:24 pm; edited 17 times in total | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 9:47 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 9:49 am | |
| 2nd character. I broke my rule -,- | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 9:51 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 9:53 am | |
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 9:58 am | |
| Thermal Tracking (VIS1) Passive Within the blink of an eye, Kitsume is able to track physical movements in the environment using the infrared spectrum. Effect: 1.5x SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000 * Magnification when compared to a normal human. Dun include infrared or tracking?
Echoing Noise (HRG1, TRK1) Passive Kitsume's hearing better than that of a normal human, able to single out specific and unique sounds as well as track them. Effect: HRG 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 *approved
Scent (SML1, TRK1) Passive The nose of this human relic is well honed and able to single out specific and unique scents as well as track them. Effect: SML 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 *approved
Spiritual Tracking (SSN1, TRK1) Passive With her programing and heightened sense, Kitsume can sense and identify the unique spiritual signatures of those around her. As well as track those signatures. Effect: SSN 10ft, TRK 15 minutes. SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000 *approved
Military Elite(SYL1) Passive A fighting style based on hand to hand tactics from various other styles. Effect: Skill Level of Combat SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500 *approved
Strike (DMG2) A simple attack consisting of any part of the body contacting with the target. Effect: STR +1 SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250 *approved | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 10:04 am | |
| Thermal Tracking (VIS1, TRK1) Passive Within the blink of an eye, Kitsume is able to track physical movements in the environment using the infrared spectrum. Effect: VIS 1.5x, TRK 15 minutes SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Fixed. Note: Figured the Infrared was just the way she saw it, the reason behind it being better than human. I didn't know there was an effect on one of the walls that did infrared. I must be missing it somewhere. | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Wed Sep 28, 2011 10:36 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Thu Sep 29, 2011 11:19 pm | |
| - Pole:
Tripudio (SYL 1) Passive A style that uses balance and acrobatics in coordination with strikes to form an intricate dance. Effect: Skill Level of Combat SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Bellicus Offendo (DMG 2) A simple strike made with the pole arm. Effect: STR +1 SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
*Can I change the Martial Arts requirements to normal. I haven't bought anything yet. And I wanted to change the Affinity package to Physical: Pole - Martial Arts:
Military Elite(SYL1) Passive A fighting style based on hand to hand tactics from various other styles. Effect: Skill Level of Combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Strike (DMG2) A simple attack consisting of any part of the body contacting with the target. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Fri Sep 30, 2011 11:00 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Thu Oct 06, 2011 2:32 pm | |
| - Unique:
Improvised Assault (SYL1) Passive Kitsume has been trained to use anything at hand in an offensive way. Any item ranging from a tankard of ale to a chair, to even a table, can be used as a weapon in this style of combat. Effect: Skill level of combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Improvised Strike (DMG2) An attack using any of the improvised weapons. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Paralyzing Strike (STE3) Using a well placed strike to either a pressure point or artery, Kitsume can paralyze her victim. Effect: STE Paralysis SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
- Pole:
Stunning Blow (STE3) Using the pole arm, Kitsume can strike hard enough to knock the senses out of her target. Effect: STE Stun SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Thu Oct 06, 2011 3:09 pm | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Sun Oct 09, 2011 9:32 pm | |
| - Support:
Curo (HP+1) The advanced cybernetic systems of Kitsume, allow her body to heal itself Effect: +5 HP SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Curo Alius (HP++2) With a few words, her systems can allow her to heal another person. Effect: +20 HP SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
- Defense:
Fearless (SEI3) Passive Due to Kitsume's cybernetic programming, she is resistant to fear. Effect: Resistant to Fearful 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-toxin (SEI3) Passive Due to a cybernetic implant, Kitsume releases an anti-toxin to counteract poisons. Effect: Resistant to Posion 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Caffeine (SEI3) Passive Another cybernetic implant allows Kitsume to fend off the effects of sleep. Effect: Resistant to Sleep 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Bless (SEI3) Passive A different cybernetic implant, causes Kitsume to be resistant to even the Bless effect. Effect: Resistant to Bless 100% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Mon Oct 10, 2011 11:35 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Tue Oct 18, 2011 9:17 pm | |
| *Changing the names on some of the techs. - Military Elite = Bujutsu- Tripudio = Jojutsu- Bellicus Offendo = Dancing Strike- Strike = Unarmed Strike- Physical II - Ranged:
Shurikenjutsu (SYL1) An ancient style of throwing smaller hand held weapons. Effect: Skill Level of Combat SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Hidden Strike (DMG2) An attack made with a small ranged weapon, pulled from a hidden area, and tossed at the opponent. Effect: STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
- Physical II - Pole:
Power Thrust (ERT3, DMG2, MLT1) Able to target multiple opponents surrounding her, Kitsume can force them away from her. Effect: Linear pushback Abnormal, DMG= STR +1, 2 targets SP: 350 | Trained: 1219 Honed: 2438 Mastered: 3769 Perfected: 4875
- Physical III - Defense:
Metallic Enhancement (JUG3) Passive The metal surrounding most of Kitsume's bone structure makes it easier for her to resist damage. Effect: DMG taken w/o interruption +3 SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Magic Shell: Dark (MRS3) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Dark) 75% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Magic Shell: Lightening (MRS3) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Lightening) 75% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Magic Shell: Metal (MRS3) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Metal) 75% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Anti-Magic Shell: Psionic (MRS3) Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: MRS (Metal) 75% SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
- Physical III - Movement:
Unshinjutsu (VPC3, DEX2) The art of being invisible. Kitsume's advanced training allows her to move faster than the eye can see or track. Effect: VPC -50%, MOV +1 Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Balancing (BAL1) Passive Kitsume can keep her balance on the smallest or most uneven of surfaces. Effect: Keeping balance SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
- Magical I - Lightening:
Static Charge (DMG2) Utilizing the current found in her cyborg body, Kitsume can channel it into an lightening bolt originating from her palm. Effect: INT +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
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| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Kitsume's Uploading Codes Thu Oct 20, 2011 7:40 am | |
| All of these are fine as far as I can see but I'd have you change the wording on this one
Unshinjutsu (VPC3, DEX2) The art of being invisible. Kitsume's advanced training allows her to move faster than the eye can see or track. Effect: VPC -50%, MOV +1 Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
VPC on this is 50% meaning that it would be difficult to see, but not impossible. So I would change the words to " Allows her to move at a speed that is difficult to see or follow" something along those lines. Other that that.
MLC ::Vote 1/2 | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Thu Oct 20, 2011 7:55 am | |
| was going for the effect when I finally raise it up. Didn't want to have to changed the wording when I got that far up.
Unshinjutsu (VPC3, DEX2) The art of being invisible. Kitsume's advanced training allows her to move at a speed that is difficult to see or follow. At advanced stages, her speed becomes so great that the eye can no longer keep up Effect: VPC -50%, MOV +1 Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500 | |
| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Kitsume's Uploading Codes Thu Oct 20, 2011 8:04 am | |
| S'all cool to me now. So thats everything on
1/2 | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Thu Oct 20, 2011 8:05 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Kitsume's Uploading Codes Mon Nov 14, 2011 1:32 pm | |
| Bumping these up. Still haven't bought them yet. - Physical III - Defense:
Anti-Magic Shell: Dark (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Dark) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Lightning (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Lightning) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Metal (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Metal) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Anti-Magic Shell: Psionic (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Psionic) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Adding these. Physical III - Movement : Anti-Magic Shell: Light (MRS4) Passive Kitsume's Advanced systems allow certain magics to roll off her like water off a duck. Effect: 100% DMG reduction (Light) SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000 Combo : Shake the Foundations (AOE1, DEB3, DMG2, JMP1, DLY1) Kitsume slams the end of a pole into the ground, vaulting over her opponent, and causing a delayed attack that sends up debris that damages surrounding foes. Effect: AOE 5(ft), DEB (stones), DMG (+1 STR), JMP (9ft), DLY (1 post) Combines: Movement and Pole SP: 225 | Trained: 1406 Honed: 2813 Mastered: 4331 Perfected: 5625 Physical II - Pole : Smackdown (DMG2, STE3) With this version of a strike, Kitsume can knock out an opponent. Effect: DMG (+1 STR), STE (KO) SP: 325 | Trained: 1031 Honed: 2063 Mastered: 3206 Perfected: 4125 | |
| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Kitsume's Uploading Codes Mon Nov 14, 2011 6:04 pm | |
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Kitsume's Uploading Codes Tue Nov 15, 2011 9:14 am | |
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