Shintheory Role-Playing
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| Seraphina's Memories | |
| | Author | Message |
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Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Seraphina's Memories Thu Sep 01, 2011 9:53 pm | |
| - Bladed:
Silinrul (Passive SYL1) An elegant style that mimics a bird of prey. With sudden, precise strikes. Effect: Skill based on level. Basis of all Bladed skills SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Dual Blades (Passive MWD1) Allows the use of multiple weapons during combat Effect: Able to wield up to +1 weapons at once SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Fast Strike (DMG2) A basic attack involving a stab, thrust, slash, etc with a bladed weapon. Effect: DMG - STR +1 SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
More On Repellent (DMG2, ERT2) Channeling her strength through her weapon, Sera is able to force an opponent back upon contact. Effect: linear pushback = Strong, DMG = STR +1 SP: 150 | Trained: 844 Honed: 1688 Mastered: 2644 Perfected: 3375
Bladed Endurance (Passive END3) Reduces the amount of effort used in weapon melee combat. Effect: reduces stamina 30% for the Blades package. SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
- - - - - - Support:
Sokoya'suru (SHP1) That soft white glow surrounds Sera as her body begins to change into a bird. Effect: +1 Form: Bird SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Heal (HP+3) Soft light illuminates Sera's body as her wounds begin to heal Effect: +10 HP SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Heal Other (HP++4) Soft light illuminates a person's body as their wounds begin to heal Effect: +40 HP SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Healing Grace (HP++3, AOE1) A soft light illuminates around Seraphina out to a range of five yards and anyone within that range will find there wounds begin healing. Effect: +30 HP, 5 yards in diameter SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Restore (REG3) A soft glow surrounds the person as parts of their body regrow. This spell may be used on someone other than Sera. Effect: 6 posts to regenerate up to 25% of the body's mass SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Gift of Power (BST1, MDE3) A blue glow surrounds the target Effect +1 STR, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Gift of Grace (BST1, MDE3) A blue glow surrounds the target Effect +1 DEX, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Deathless Beauty (UND3, MDE3) A blue light surrounds Seraphina and protects her from ravages of death. Effect: Allows a character to "remain alive" after death status (@ -10 HP), 1 - 10 turns/posts SP: 500 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Healing Touch (HP+3, MDE3. HP+3) A soft blue glow surround Sera as her body begins to heal over a period of time. Effect: STA +10, HP +10, MDE duration set by roll SP: 750 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
Boosting (BST4, MDE3) Like with all of her support spells, a soft blue glow surrounds the target, boosting certain abilities for a short time. Effect: BST (+1 INT, AEG, STR, DEF), MDE duration set by roll SP: 1250 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
Mortal Measure (MPC6, MDE3) For a blink of the eyes, Sera softly glows with a blue light, allowing her to mask her spirit signature and magical presence. Effect: Strength of cloaking = Ultimate, MDE duration set by roll SP: 2250 | Trained: 2250 Honed: 4500 Mastered: 6750 Perfected: 9000
- - - - - - Light:
Heaven's Judgement I: Rivers of Blood (STE3, AOE2) Clouds form around the area and blood rains down as Seraphina invokes the judgement of the heavens, effecting all within the area. Effect: +Bless, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement II: Frogs of War (SHP1, BND3, AOE2) Seraphina calls upon the heavens for judgement again, as those within the area of effect turn into frogs. Effect: # of shapes = 1 (Frog), BND strength = High (Phys), range = 10 yards (radius) Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
Heaven's Judgement III: Infestation (HND3, AOE2) Calling forth the heavens to send judgment, those in the area are infested with lice, flies, fleas, and nasty bugs, thus weakening them. Effect: -1 to Str, Int & Def, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement IV: Decay (STE3, AOE2) Heaven's Judgement is brought forth in the form of decay and disease upon those in the area, as boils form, fever rages, and bones ache. Effect: +Poison, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement V:Destruction (DMG2, AOE3) Meteors of light are called forth to rain down upon an area. Effect: INT+1, range = 25 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement VI: Darkness (STE3, AOE2) Seraphina calls forth Judgment upon the area and those in it effect are rendered blind. Effect: +Blind, Range = 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement VII: Doom (STE3, DMG2, AOE1) Seraphina calls the Doom of heaven upon the area. Effect: +Doom, INT+1, Range: 5 yards Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
- - - - - - Fire:
Tongues of Fire (DMG2, BND4) Seraphina eyes begins to glow a fiery red as she calls forth vines of flame to ensnare the target, keeping them from moving and/or speaking. Effect: DMG (INT+1), BND Fierce (Physical) SP: 575 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
Inferno (DMG4, AOE3) Sera's red eyes begin to glow a fiery red, and the fires of hell explode in a large area, setting all inside the blast on fire. Effect: DMG (INT+2), 25 yrds SP: 750 | Trained: 1750 Honed: 3500 Mastered: 5250 Perfected: 7000
- - - - - - Defense:
Dark Resistance (MRS5) Passive This allows Seraphina to not only resist Dark Magics but also absorb their power to heal herself. Effect: Absorbs half of "Dark" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Fire Resistance (MRS5) Passive This allows Seraphina to not only resist Fire Magics but also absorb their power to heal herself. Effect: Absorbs half of "Fire" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Light Resistance (MRS5) Passive This allows Seraphina to not only resist Light Magics but also absorb their power to heal herself. Effect: Absorbs half of "Light" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
- - - - - - Beast Melee:
Phoenix Style (SYL1) This is the fighting style that Sera's blades are based upon. The quick, precise strikes of a bird of prey. Effect: Skill based on level. Basis of all beast melee skills SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Phoenix Strike (DMG2) Using her beak or talons, Sera can in any bird form, strike at a target Effect: DMG (STR +1) SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Whirlwind (ERT3) Using her wings, Seraphina can to create a strong wind that is able to push targets back. Effect: ERT Linear push back (Abnormal) SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
- - - - - - Combo Techs:
Of Heaven and Hell (DMG4, SHLD2, MDE3, HP+3, AOE1, STE3 ) Seraphina begins to glow a fiery red as she calls forth the fires of hell and the light of heaven and casts it out from her in a ball of flames that surrounds and shields her. The fireball causes initial damage of both fire and light to all within the area, then sustains a shield of light and fire around her, replenishing her stamina over time. All caught in the area around her are blessed. Effect: DMG (INT+2), SHLD (INT+1), MDE duration set by roll, STA +10, AOE (5 yards), STE (Bless) *Note: MDE on SHLD and HP+3 *Packages: Fire + Light + Support SP: 1350 | Trained: 3375 Honed: 6750 Mastered: 10275 Perfected: 13500
Last edited by Kazakura on Fri Nov 18, 2011 8:16 pm; edited 16 times in total | |
| | | LittleMariko Mystic Elder
Rep! : 31
| Subject: Re: Seraphina's Memories Thu Sep 01, 2011 9:54 pm | |
| (1/2) Dark Vote Approved! | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Fri Sep 02, 2011 10:39 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Mon Sep 05, 2011 1:13 pm | |
| - Bladed:
Silinrul (Passive SYL) [Stg 1] An elegant style that mimics a bird of prey. With sudden, precise strikes. Effect: Skill based on level. Basis of all Bladed skills SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Fast Strike (DMG) [Stg1] A basic attack involving a stab, thrust, slash, etc with a bladed weapon. Effect: Stg 1 DMG Damage: STR +0 SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Dual Blades (Passive MWD) [Stg 1] Allows the use of multiple weapons during combat Effect: Able to wield up to +1 weapons at once SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Bladed Endurance (Passive END) [Stg3] Reduces the amount of effort used in weapon melee combat. Effect: reduces stamina 30% for the Blades package. SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
- Support:
Heal Other (HP++) [Stg 2] Soft light illuminates a person's body as their wounds begin to heal Effect: +20 HP SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Healing Grace (HP++, AOE) [Stg 1, Stg 1] A soft light illuminates around Seraphina out to a range of five yards and anyone within that range will find there wounds begin healing. Effect: +10 HP, 5 yards in diameter SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Gift of Power (BST, MDE) [Stg 1, Stg 3 Locked] A blue glow surrounds the target Effect +1 STR, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Gift of Grace (BST) [Stg 1, Stg 3 Locked] A blue glow surrounds the target Effect +1 DEX, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Deathless Beauty (UND, MDE) [Stg 3, Stg 3 Locked] A blue light surrounds Seraphina and protects her from ravages of death. Effect: Allows a character to "remain alive" after death status (@ -10 HP), 1 - 10 turns/posts SP: 500 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Tue Sep 06, 2011 9:17 am | |
| Gift of Grace (BST) [Stg 1, Stg 3 Locked] A blue glow surrounds the target Effect +1 DEX, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Should actually have had MDE to it. I just forgot it in the description. so it should be
Gift of Grace (BST, MDE) [Stg 1, Stg 3 Locked] A blue glow surrounds the target Effect +1 DEX, 1 - 10 turns/posts SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Tue Sep 06, 2011 9:18 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Tue Sep 06, 2011 9:37 pm | |
| Restore (REG) [Stg 1] A soft glow surrounds the person as parts of their body regrow. This spell may be used on someone other than Sera. Effect: 6 posts to regenerate up to 25% of the body's mass SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Using the new REG on the support package. Description taken from the Physical Package. | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Wed Sep 07, 2011 9:11 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Fri Sep 09, 2011 11:02 am | |
| Support
Sokoya'suru (SHP) [Stg 1] That soft white glow surrounds Sera as her body begins to change into a bird. Effect: +1 Form: Bird SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Mon Sep 12, 2011 2:28 pm | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Fri Sep 16, 2011 9:06 pm | |
| Bladed
More On Repellent (DMG, ERT) [Stg 2, Stg 2] Channeling her strength through her weapon, Sera is able to force an opponent back upon contact. Effect: linear pushback = Strong, DMG = STR +1 SP: 150 | Trained: 844 Honed: 1688 Mastered: 2644 Perfected: 3375 | |
| | | LittleMariko Mystic Elder
Rep! : 31
| Subject: Re: Seraphina's Memories Sat Sep 17, 2011 7:59 pm | |
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| | | aѕceпxion Supreme Mystic
Rep! : 56 Location : California
| Subject: Re: Seraphina's Memories Sun Sep 18, 2011 2:54 pm | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Sun Sep 18, 2011 11:59 pm | |
| - Spoiler:
Light
Heaven's Judgement I: Rivers of Blood (STE, AOE) [Stg 3, Stg 2] Clouds form around the area and blood rains down as Seraphina invokes the judgement of the heavens, effecting all within the area. Effect: STE Bless, AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement II: Frogs of War (SHP, BND, AOE) [Stg 1, Stg 3, Stg 2] Seraphina calls upon the heavens for judgement again, as those within the area of effect turn into frogs. Effect: SHP Frog, BND High (physical), AOE 10 yards Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
Heaven's Judgement III: Infestation (HND, AOE) [Stg 3, Stg 2] Calling forth the heavens to sit judgment, those in the area are infested with lice, flies, fleas, and nasty bugs, thus weakening them. Effect: HND (Strength -1, Intelligence -1, Defense -1), AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement IV: Decay (STE, AOE) [Stg 3, Stg 2] Heaven's Judgement is brought forth in the form of decay and disease upon those in the area, as boils form, fever rages, and bones ache. Effect: STE Poison, AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Mon Sep 19, 2011 9:35 am | |
| approved versions
Light
Heaven's Judgement I: Rivers of Blood (STE3, AOE2) Clouds form around the area and blood rains down as Seraphina invokes the judgement of the heavens, effecting all within the area. Effect: +Bless, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement II: Frogs of War (SHP1, BND3, AOE2) Seraphina calls upon the heavens for judgement again, as those within the area of effect turn into frogs. Effect: # of shapes = 1 (Frog), BND strength = High (Phys), range = 10 yards (radius) Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
Heaven's Judgement III: Infestation (HND3, AOE2) Calling forth the heavens to send judgment, those in the area are infested with lice, flies, fleas, and nasty bugs, thus weakening them. Effect: -1 to Str, Int & Def, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement IV: Decay (STE3, AOE2) Heaven's Judgement is brought forth in the form of decay and disease upon those in the area, as boils form, fever rages, and bones ache. Effect: +Poison, range = 10 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500 | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Fri Sep 23, 2011 1:36 pm | |
| 1. LightHeaven's Judgement V: Destruction (DMG2, AOE3) Meteors of light are called forth to rain down upon an area. This effect does not affect her. Effect: INT+1, range = 25 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500 Heaven's Judgement VI: Darkness (STE3, AOE2) Seraphina calls forth Judgment upon the area and those in it effect are rendered blind. This effect does not affect her. Effect: +Blind, Range = 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500 Heaven's Judgement VII: Doom (STE3, DMG2, AOE1) Seraphina calls the Doom of heaven upon the area. This effect does not affect her. Effect: +Doom, INT+1, Range: 5 yards Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500 2. Would like to change these to state. "this effect does not affect her" If possible please. Just learned that this was needed so it wouldn't effect Sera. - Spoiler:
Light
Heaven's Judgement I: Rivers of Blood (STE, AOE) [Stg 3, Stg 2] Clouds form around the area and blood rains down as Seraphina invokes the judgement of the heavens, effecting all within the area. Effect: STE Bless, AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement II: Frogs of War (SHP, BND, AOE) [Stg 1, Stg 3, Stg 2] Seraphina calls upon the heavens for judgement again, as those within the area of effect turn into frogs. Effect: SHP Frog, BND High (physical), AOE 10 yards Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
Heaven's Judgement III: Infestation (HND, AOE) [Stg 3, Stg 2] Calling forth the heavens to sit judgment, those in the area are infested with lice, flies, fleas, and nasty bugs, thus weakening them. Effect: HND (Strength -1, Intelligence -1, Defense -1), AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement IV: Decay (STE, AOE) [Stg 3, Stg 2] Heaven's Judgement is brought forth in the form of decay and disease upon those in the area, as boils form, fever rages, and bones ache. Effect: STE Poison, AOE 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
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| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Mon Sep 26, 2011 8:31 am | |
| sry luv "* If your magic attack is redirected back at you or hits you, it can and will hurt you." is written into the magic page you'd prolly have to get MRS on urself to be immune to ur own magic or just make sure you target an area that's not on u or work it out some way | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Mon Sep 26, 2011 7:10 pm | |
| gotcha. So someone told me wrong then. -glares at a certain evil being- | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Mon Sep 26, 2011 9:16 pm | |
| 1. Light Heaven's Judgement V: Destruction (DMG2, AOE3) Meteors of light are called forth to rain down upon an area. Effect: INT+1, range = 25 yards (radius) Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement VI: Darkness (STE3, AOE2) Seraphina calls forth Judgment upon the area and those in it effect are rendered blind. Effect: +Blind, Range = 10 yards Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
Heaven's Judgement VII: Doom (STE3, DMG2, AOE1) Seraphina calls the Doom of heaven upon the area. Effect: +Doom, INT+1, Range: 5 yards Requirements: SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500 | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Wed Sep 28, 2011 9:46 am | |
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| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Sat Oct 29, 2011 2:42 pm | |
| - original techs:
Fast Strike (DMG1) A basic attack involving a stab, thrust, slash, etc with a bladed weapon. Effect: Stg 1 DMG Damage: STR +0 SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
Heal (HP+1) Soft light illuminates Sera's body as her wounds begin to heal Effect: +5 HP Requirements: SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Heal Other (HP++2) Soft light illuminates a person's body as their wounds begin to heal Effect: +20 HP SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Healing Grace (HP++1, AOE1) A soft light illuminates around Seraphina out to a range of five yards and anyone within that range will find there wounds begin healing. Effect: +10 HP, 5 yards in diameter SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Restore (REG1) A soft glow surrounds the person as parts of their body regrow. This spell may be used on someone other than Sera. Effect: 6 posts to regenerate up to 25% of the body's mass SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
- - - - - - Upgraded Techs:
Fast Strike (DMG2) A basic attack involving a stab, thrust, slash, etc with a bladed weapon. Effect: DMG - STR +1 SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
Heal (HP+3) Soft light illuminates Sera's body as her wounds begin to heal Effect: +10 HP SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
Heal Other (HP++4) Soft light illuminates a person's body as their wounds begin to heal Effect: +40 HP SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Healing Grace (HP++3, AOE1) A soft light illuminates around Seraphina out to a range of five yards and anyone within that range will find there wounds begin healing. Effect: +30 HP, 5 yards in diameter SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000
Restore (REG3) A soft glow surrounds the person as parts of their body regrow. This spell may be used on someone other than Sera. Effect: 6 posts to regenerate up to 25% of the body's mass SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
- - - - - - Amount to pay:
Fast Strike (DMG2) 500 + 1876 = 2376
Heal (HP+3) 500 + 5000 = 5500
Heal Other (HP++4) 500 + 5000 = 5500
Healing Grace (HP++3, AOE1) 500 + 5000 = 5500
Restore (REG3) 500 + 5000 = 5500
Last edited by Kazakura on Wed Nov 02, 2011 7:54 am; edited 1 time in total | |
| | | aѕceпxion Supreme Mystic
Rep! : 56 Location : California
| Subject: Re: Seraphina's Memories Sat Oct 29, 2011 8:17 pm | |
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| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Seraphina's Memories Sun Oct 30, 2011 8:55 am | |
| Approved Dark | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Wed Nov 02, 2011 8:48 pm | |
| - Support:
Angelic Graces (HP+3, MDE3. HP+3) Seraphina can call on the graces of heaven to replenish her stamina and health over a period of time. Effect: STA - +10, HP - +10, MDE - set by roll SP: 750 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
Mortal Measure (MPC6, MDE3) Seraphina can use this spell to not only cloak her magical presence but her spiritual signature, making her appear to nothing more than a human Effect: MPC - Ultimate, MDE - set by roll SP: 2250 | Trained: 2250 Honed: 4500 Mastered: 6750 Perfected: 9000
Gift of the Seraphim (BST4, MDE3) Using this spell Seraphina can up the abilities of her allies. Effect: BST - +1 INT, AEG, STR, DEF, MDE - set by roll SP: 1250 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
- Fire:
Inferno (DMG4, AOE3) Seraphina calls upon her knowledge of the fires of hell to create a large ball of flames that does damage to an area. Effect: DMG - INT+2, 25 yrds SP: 750 | Trained: 1750 Honed: 3500 Mastered: 5250 Perfected: 7000
Tongues of Fire (DMG2, BND4) Seraphina call up the tongues of fire, much like ropes, to twist and bind the arms, legs, and cover the mouth of the being caught in the spell. Effect: DMG - INT+1, BND Fierce (Physical) SP: 575 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
- Defense:
Dark Resistance (MRS5) Passive This allows Seraphina to not only resist Dark Magics but also absorb their power to heal herself. Effect: Absorbs half DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Fire Resistance (MRS5) Passive This allows Seraphina to not only resist Fire Magics but also absorb their power to heal herself. Effect: Absorbs half DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Light Resistance (MRS5) Passive This allows Seraphina to not only resist Light Magics but also absorb their power to heal herself. Effect: Absorbs half DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
- Combo Techs:
Of Heaven and Hell (DMG4, SHLD2, MDE3, HP+3, AOE1, STE3 ) Seraphina calls forth the fires of hell and the light from heaven and casts it out from her in a ball of flames that surrounds and shields her. The fireball causes initial damage of both fire and light to all within the area, then sustains a shield of light and fire around her, replenishing her stamina over time. All caught in the area around her are blessed. Effect: DMG - INT+2, SHLD - INT+1, MDE - Roll, STA - +10, Bless, 5 yards *Note: MDE on SHLD and STA *Note: Fire + Light + Support SP: 1350 | Trained: 3375 Honed: 6750 Mastered: 10275 Perfected: 13500
- Beast Melee:
Phoenix Style (SYL1) This fighting style is similar to Sera's bladed and is the actual bird of prey style of attack. Effect: Skill based on level. Basis of all Bladed skills SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Peck (DMG2) Using her beak, Sera can in any bird form, strike at a target Effect: DMG - STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Talon Scratch (DMG2) Using her Talon, Sera can in any bird form, strike at a target Effect: DMG - STR +1 SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Whirlwind (ERT3) Using her wings, Seraphina is able to create a strong wind that is able to push targets back. Effect: ERT - Linear pushback Abnormal SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
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| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Seraphina's Memories Tue Nov 08, 2011 4:38 pm | |
| Approved Dark | |
| | | aѕceпxion Supreme Mystic
Rep! : 56 Location : California
| Subject: Re: Seraphina's Memories Tue Nov 08, 2011 8:54 pm | |
| Approved light; I don't like your effect descriptions, I'd prefer you copy paste from the effect description on the WOE. | |
| | | Kazakura Mystic Elder
Rep! : 49 Location : Greenville, SC
| Subject: Re: Seraphina's Memories Tue Nov 08, 2011 9:20 pm | |
| - Support:
Healing Touch (HP+3, MDE3. HP+3) A soft blue glow surround Sera as her body begins to heal over a period of time. Effect: STA +10, HP +10, MDE duration set by roll SP: 750 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
Mortal Measure (MPC6, MDE3) For a blink of the eyes, Sera softly glows with a blue light, allowing her to mask her spirit signature and magical presence. Effect: Strength of cloaking = Ultimate, MDE duration set by roll SP: 2250 | Trained: 2250 Honed: 4500 Mastered: 6750 Perfected: 9000
Boosting (BST4, MDE3) Like with all of her support spells, a soft blue glow surrounds the target, boosting certain abilities for a short time. Effect: BST (+1 INT, AEG, STR, DEF), MDE duration set by roll SP: 1250 | Trained: 2000 Honed: 4000 Mastered: 6000 Perfected: 8000
- Fire:
Inferno (DMG4, AOE3) Sera's red eyes begin to glow a fiery red, and the fires of hell explode in a large area, setting all inside the blast on fire. Effect: DMG (INT+2), 25 yrds SP: 750 | Trained: 1750 Honed: 3500 Mastered: 5250 Perfected: 7000
Tongues of Fire (DMG2, BND4) Seraphina eyes begins to glow a fiery red as she calls forth vines of flame to ensnare the target, keeping them from moving and/or speaking. Effect: DMG (INT+1), BND Fierce (Physical) SP: 575 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500
- Defense:
Dark Resistance (MRS5) Passive This allows Seraphina to not only resist Dark Magics but also absorb their power to heal herself. Effect: Absorbs half of "Dark" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Fire Resistance (MRS5) Passive This allows Seraphina to not only resist Fire Magics but also absorb their power to heal herself. Effect: Absorbs half of "Fire" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
Light Resistance (MRS5) Passive This allows Seraphina to not only resist Light Magics but also absorb their power to heal herself. Effect: Absorbs half of "Light" DMG as HP SP: 1000 | Trained: 1500 Honed: 3000 Mastered: 4500 Perfected: 6000
- Combo Techs:
Of Heaven and Hell (DMG4, SHLD2, MDE3, HP+3, AOE1, STE3 ) Seraphina begins to glow a fiery red as she calls forth the fires of hell and the light of heaven and casts it out from her in a ball of flames that surrounds and shields her. The fireball causes initial damage of both fire and light to all within the area, then sustains a shield of light and fire around her, replenishing her stamina over time. All caught in the area around her are blessed. Effect: DMG (INT+2), SHLD (INT+1), MDE duration set by roll, STA +10, AOE (5 yards), STE (Bless) *Note: MDE on SHLD and HP+3 *Packages: Fire + Light + Support SP: 1350 | Trained: 3375 Honed: 6750 Mastered: 10275 Perfected: 13500
- Beast Melee:
Phoenix Style (SYL1) This is the fighting style that Sera's blades are based upon. The quick, precise strikes of a bird of prey. Effect: Skill based on level. Basis of all beast melee skills SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
Phoenix Strike (DMG2) Using her beak or talons, Sera can in any bird form, strike at a target Effect: DMG (STR +1) SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
Whirlwind (ERT3) Using her wings, Seraphina can to create a strong wind that is able to push targets back. Effect: ERT Linear push back (Abnormal) SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000
*Took out Talon and Changed Peck to Phoenix Strike *is this better?
Last edited by Kazakura on Fri Nov 18, 2011 8:16 pm; edited 2 times in total | |
| | | Pennywise Mystic Elder
Rep! : 26 Location : Behind you
| Subject: Re: Seraphina's Memories Mon Nov 14, 2011 6:11 pm | |
| Approved Dark | |
| | | Shintre Admin
Rep! : 24
| Subject: Re: Seraphina's Memories Tue Nov 15, 2011 9:13 am | |
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